Saturday, September 20, 2014

Unity Heightmap Tutorial

Hey guys!

Jake here. So we've been working with Unity terrain for a while and have run into plenty of hurdles and challenges. One issue we had was that our heightmaps for a long time were imported as segments instead of solid pieces, meaning that each piece needed it's own texture pallet; which is fine for a once-over but quickly became very tedious when needing to update textures or terrain data. The solution was to combine the pieces into a single height map, but that was easier said than done. In fact it took a lot of digging and some experimentation to really get a grip on the import/export process for height maps with Unity. Below is a video tutorial I recorded to demonstrate the method I settled on so I could pay it forward with anyone who might be running into the same problem!



Tuesday, September 2, 2014

Kickstarter Has Launched: Show Your Support!

We are very excited to officially launch our Kickstarter:

https://www.kickstarter.com/projects/2014686147/tumbleweed-express-the-steampunk-railshooter-tower

It would be great for the team if you could please show your support during this time! Once you have checked out our Kickstarter page, we have also re-launched on Greenlight with a full project moving forward on Steam; show us your thumbs:

http://steamcommunity.com/sharedfiles/filedetails/?id=309156049

Thanks again for all your support!